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Sandro Ash

Sandro is a druid.

HistoryEdit

Sandro looks like a Corhyrian, but does not remember his parents so that is only speculation. He was abducted as an infant by the savage servant of the Desolate One Yellow Ash, and raised in the desert to worship the Lord of the Wastes. At ten years old he had already developed some rudimentary powers thanks to his master's harsh instruction, and about this time Yellow Ash decided that Sandro was too soft-hearted and weak. He stole another infant from the village of Tal Dara, bringing the baby boy to where Sandro was waiting in his shelter. He commanded Sandro to take his hunting knife and drive it through the baby's heart as an offering to their grim god. Sandro - tearful and afraid - obeyed. A few days later Sandro fled from Yellow Ash, horrified by the memories of the child he had killed. He wandered the wastes for years, lost and distressed, until at last one day he stumbled on a mysterious but beautiful object buried in the sand.
Genie

The mysterious genie who granted Sandro's wish

When he picked it up a spirit in the shape of a beautiful woman appeared before him, and offered to grant him one wish. Sandro told her that he wanted to atone for his terrible sin, and suddenly he was falling through the air. The desert was gone, and the sky seemed to be below him as well as above, a deep and peaceful blue stretching on forever in all directions. He lost consciousness as he hit the water


DescriptionEdit

Raised in the wilderness by a brutal and demented shaman, Sandro is not used to other people and prefers the company of animals. He is haunted by the painful memory of being forced to murder an infant as an offering to the Desolate One, and is driven to atone for this crime.


In the CampaignEdit

Vantis and Lannus fished Sandro from the ocean after the druid fell from the sky and landed in the water next to their ship. Sandro's instincts told him strongly that his duty was to follow them and help them on their journey.